trueSpace 7 - Animáció
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[Modellezés] [Felületek]
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[Letöltés]
Hamarosan magyarul is...
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Non-linear Editor, IK and bones now can be combined with procedural animations and physics simulation in a photorealistic real-time working space with a fully editable command history stack: |
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Physically based animations are realistic, yet easy to set up. Just assign physical attributes to individual objects, start the simulation, and let trueSpace do the work! Objects collide, fall, possess mass, elasticity, friction and adhesion, and obey the laws of physics - all in real-time. |
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Molecular interaction - weak force |
Traditional chain collision |
A simple machine with moving balls |
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Procedural and Interactive animations helps you to transcend from traditional key framed animation to the realm of Interactive entertainment. |
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Multiplayer online 3D Pac-Man clone |
Two-player online airhockey |
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Facial Animator uses a sophisticated neural network-based Lip-Sync engine, to enliven characters with realistic expressions to accompany speech, created directly from a sound file by generating human facial muscle movements for the entire human face. Facial Animator can use any model of a human head, match to a real human face using the image editor using two photographs of an actual human face, and convert it into a fully textured, seamless 3D model. |
Modify shape of head in Image Editor |
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Night Church by Marcel Barthel; Pac-Man by Paul Ashinton; Air Hockey by Norm Fortier; Woman's Face (margin) by Stan Slaughter |